![]() ![]() ![]() I suggesting you playing over PGE MusPlay's controls to check out how MIDIs are will be played on it (I made it especially for pre-testing musics (include checking looped musics or other files) are there are will work in LunaLUA and in PGE, before including them into target levels). That program is included with PGE package and you need run it manually, then drop any supported music file (in this case - our MIDI-file) to play it. In Windows Media Player and by ADLMIDI (MIDI synthesiser used in next programs: PGE MusPlay, PGE Editor/Engine, LunaLUA or SMBX-38A) are will sound differently.Ībout playing of this music file I explained you which controls you must change in the PGE MusPlay program to take necessary sound. MIDI-files - are just a notes, and resulted sound is dependent from sound synthesizer and it's bank. ![]() I just will check them (Duke Nukem, Wolfenstein 3D) out on Youtube. I do not really get what you try to tell me here (I am clueless about MIDIs and all that), but I am already thankful for you telling me the names of the games you have the music from. ![]() If you want, I have collection of MIDI's here:Īnd much bigger collection here, include MIDI's made by myself: 0Nazis.mid - used in boss room, that music from Wolfenstein 3D game, originally in IMF format (SDL Mixer X also can play that format) as bonus room (wasn't actually played because I doesn't visited bonus room in the video) Anyway, that game itself is OVER-filled with violence and blood (it's name of game!) Suggested to keep tremolo with banks 58 and 59, other banks are used in their games without those flags.ĮDIT: Accidentally found that this music gotten from Blood game by 3D Realms (Level E3M6). ![]()
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